How DDoS attacks are shaping esports security and risk management

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In February 2024, the LCK tournament, which saw a peak viewership of 2.6 million, experienced a series of DDoS attacks. Matches were cancelled, and live broadcasts were disrupted due to persistent ping issues. An offline game server was introduced as a temporary solution, but online servers remain more vulnerable to such attacks.

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Актуальные книги на английском

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